Author’s note: Tumblr is being silly by disallowing bold in my posts. For now, I will have to italicize headers.
And here we are, on the precipice of Hell itself. It’s been a long journey, and we are all set to take the plunge.
I’m going to take a few minutes to talk about playing the game, with a specific lens on getting ready to farm as the end goal. I will not get into laser-fine segments of the game and how you should play it my way. That would be counterproductive and an insult to the depth of variety Blizzard has made.
First up is classes’ effect on your style of gameplay. From every source I have read, every class will be extremely viable into end-inferno. This was a pipe dream that wasn’t in D2. Now, it depends on your playstyle. That does not, however, mean that you should take the selection of your first class lightly. For example, the two melee classes, Monk and Barbarian, take reduced melee damage from monsters. Besides having skills and orientations geared toward tanking, they are just naturally good at it. You will be planning on taking a lot of hits and not caring as much. Meanwhile, the wizard has a more mental play that I personally enjoy. We’ve all seen videos of wanton destruction handed out by the two caster classes, but make no mistake. More than the melee classes, their success depends more heavily on the timing and placement of their skills. Having the slow or stun needed at just the right time will be crucial. Once you have gotten into Hell and Inferno with the casters, sleep deprivation will likely hand you some deaths. When I get too sleepy, I plan to switch to a melee character so it is less forgiving.
Let’s talk about skills. I’m not here to show off my builds or explain their reasoning. I will, however, say this: experiment while levelling. It will be far more forgiving to do it at the earlier levels and modes. Furthermore, at level 60, a magic things happens: Nephalem Valour. This will be a stacking magic find buff that you will stack as you kill random-spawned bosses and elites at only max level. It will be reset when you leave a game or when you retool your skills. This means that when farming, having a ‘single target’ skill set, a ‘tank’ skill set, and an ‘AoE’ skill set will not work in your favour. You take a big hit to MF every time you swap. You will have to create a versatile, interesting build that is its own Swiss Army knife. Experimenting while farming will penalize you. Also, as your targets are randomly located, skills that speed up your travel will help you.
Additionally, I suggest not being silly with gold in the early days of the game. In D2, gold meant little and we all gambled it away. Now, it has many uses – don’t blow your fortune on the gold auction house for a minimal upgrade. Use it instead to level your artisans and start producing high-level gear through crafting. You’ll get a better return on your money until the auction houses stabilize from their primordial soup.
Questions, Updates and News
I’ve been asked to clarify something about the RMAH. You will be required to own a device capable of SMS messaging to cash out to PayPal. It will acts as a secondary authenticator that will give you sequences to repeat. My belief is that this is an anti-theft mechanism in case your phone gets stolen. While I use a stand-alone authenticator, it shouldn’t inconvenience me too much. I have friends who are frothing at this, however, suggesting that they don’t like giving their phone’s information away.
On spoilers: there will be no plot spoilers for one month after release from me. On June 15th, this embargo is lifted. Before then, I will not mention plot points, boss names that we don’t expect (say, aside from one of the seven Evils) or too many details about the acts. I may reveal followers, item details, or the like – things essential to talking about farming and the auction houses. But spoilers are going to be avoided when they can.
With the revelations about Battle Tag displays, I’m curious about how it will affect streamers and others with public identities. The last thing I want is to be messaged constantly in game if I start doing videos or streams.
I now have an e-mail address and (currently unused) Youtube channel. They are DiabloFarmer and DiabloFarmer@gmail.com. I am not sure yet when I will use the channel, but there it is.
Title from Straight to Hell by Great Big Sea
Some info from Blizzard’s latest Q&A
Author’s note: This post had begun creation before yesterday’s infodump by Blizzard. That said, Blizzard’s information still contradicts itself from one place to the next. I am using the most recently updated pages as fact. Some FAQs and other sources list wrong numbers or statements. Ask me, and I will do my best to get the right answer for you.
I’ve been asked several questions recently about the nature of the auction house. There are a good number of misconceptions about the AHs that people have, for good reason. Blizzard’s information in several locations is outdated. I’ve compiled some non-basic information that I feel is noteworthy. Some may or may not be obvious, depending on how well you’ve kept up. I’ll link some sources toward the end. You will also see colour commentary on what a topic means.
Game Accounts are Global, Auction Houses are Region-Locked
Simply put, you are allowed to play on any server in the world with Diablo 3. However, characters and items do not transfer over. Each thing is region locked. Most importantly for this project, you may only access the auction house in your region.
There are RM AHs in Your Region for Each Supported Currency
Each auction house deals purely in one currency. For example, North American servers support USD and AUD auction houses (among others) that are not exchangeable. Each currency has its own auction market. You cannot pay USD in the AUD market, and vice versa.
There is no longer is a Listing Fee for RMAHs
This one is self-explanatory. Blizzard did not want to scare people away from the real money auction interactions by making players lose every time someone doesn’t buy things, or someone underbids them.
You may only have Ten (10) RMAH Listings at one time.
Most people have ten fingers. You have that number of listings.
What this means: You only get to spotlight ten things to sell, so make them count. Waiting to list an object has its benefits and risks. Generally speaking, you want to put the ten items you are sure to sell up on the house. As soon as they sell, you can put something else up to replace it. Think of it like a grocery store: most people want bread and milk. You put bread and milk among your ten items. They sell quickly, and when you have a gap on your store shelf, that’s when you put out those strange organic cookies that may or may not sell. Otherwise, you essentially have ‘food’ rotting in your back room. If the price for that bread and milk is too low, though, you may be better off waiting. It’s a big ‘what-if’ – it’s a risk, but can pay off.
Flat Selling Fees exist for the RMAH
For most of the beta, the RMAH had a 15% listing fee. This was later changed to a 1.25 Beta Buck (fake currency) fee. At launch, D3 will have minimum item prices for the RMAH. This is because Blizzard will, as often as not, cash out straight to PayPal (depending on user preference and user currency). The reason it is not scalar is to prevent penny-sized sales, as Blizzard will be paying PayPal itself on a per-transaction basis. It would be financially costly to work purely on a percentage basis. If you had to pay the bank a dime every time someone bought a penny candy from your store, you’d stop selling candy.
Commodity Trading Works Differently than Item Trading on the RMAH
There are two different methods for two different resource types. Commodities are gold and crafting materials. These are sold in bulk. The auction house finds the cheapest price, tells you what it is, and you buy a set amount of it. Blizzard then takes a 15% cut. With PayPal’s cut, this ends up being 72.25%
What this means: Unlike items that have variable stats, gold is gold. Everyone has it. As a result, gold selling will be fiercely competitive. There’s a good chance that if you were to list gold at the cheapest price and then shut off your computer, you would be underbid before the fans stop spinning. If I list gold to sell, I’ll be watching a movie on the other screen while I essentially nest on my listing, reposting it every couple minutes.
There is a flat fee for using the RMAH. The minimum listing you can place is for $1.25 USD
This is one of the big’uns. Every item you sell will cost a minimum 1.25 USD, with Blizzard getting 1.00 of that, while you get 0.25. However, any higher price gets you the full amount. Sell something for 2.00, get a full dollar in profit.
What this means: The pricier an item, the more it belongs on the RMAH. Chances are, if you are wondering if someone might pay $1.25 for that item you just grabbed, you are better off exchanging it for gold. You can then use gold from multiple of said sales to buy an item with gold that may be worth cash. However, if you find a very rare, top tier item, RMAH that beauty as fast as you can. The more an item costs, the bigger the percentage payout. Here is a link to a well-laid our table concerning this.
Blizzard Balance, PayPal, and Authenticators
Blizzard Balance is Blizzard’s internal currency tied to your account. It has a maximum balance of $250 USD. As a result, the maximum RMAH listing is $250 USD. Any more, and the hose is plugged. For most major currencies, Blizzard allows direct payment to PayPal instead. This is at a rate of 15%. This includes USD, MXN, AUD, EUR, and GBP. You must decide between Balance and PayPal for every auction you post, every single time.
You are NOT allowed to have a Blizzard Balance of $100 USD or greater without an Authenticator. This can be a physical authenticator, a phone one, etc.
What this means: Paypal will be taking a 15% fee, rather than a flat rate. I’ll be cashing out directly to PayPal most of the time, it looks like.
The RMAH will be Brought Online a week after Launch
There’s not going to be a mad dash to sell things before there is a single level 60 in the game. You will have time to get the game, play it, gather some items, and for the economy to start balancing before things go haywire.
That’s all I have for today. I’ve created a Facebook page for those of you without Tumblr. Here it is.
Hello, and welcome to Acts to Grind. AtG is an adventurous look at the trials and efforts that take place while trying to use the Diablo 3 Real Money Auction House.
I am a person who has been out of work for a good deal of time, despite many attempts to combat this. Between being overqualified for most positions and a variety of other factors, honest work is hard to come by. Being able to make rent is a pipe dream that is currently very unlikely.
Over the past few months, I have warmed up to the idea of earning some money through playing Diablo 3. I have strong experience with other games with auction houses and markets; I’ve been known to have a monopoly on a server economy. D3 will be very different because of the nature of unpredictability and actual currency. We will see together just how different it is.
This series will focus on being as candid as possible. My target audience are those who want to learn about the RMAH and those who want to watch someone else’s dreams crash and burn.
I have a series of successive goals for the RMAH. They will sound simple for the scope of my project, but that’s what’s needed. Starting small.
The third goal sounds like the easiest, assuming the other two are true. But we don’t know yet what nefarious red tape may lurk online. We shall see.
In time, I would like to add streaming and videos to my list of productions. However, the last thing I want to do right now is add to the noise without real content. You earn respect through quality, not quantity.